1. Division·
Regular Season - 10·05/31/2026·03:00 PM
Bryne
Bryne
LLWWD
1-0
Finished
HT0-0
hodd
hodd
WLDWW
📍 Bryne Stadion, Bryne
Season stats1. Division
Bryne9matcheshodd9matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
39%
Overall

Composite team strength — average of LTQ and Hype.

57%
1472
ELO

Chess-style strength rating going into kick-off.

1357
36%
LTQ

Long-term quality across all competitions.

53%
42%
Hype

Short-term fixture buzz / excitement signal.

61%
3.92
Momentum

Recent goal-scoring trend (weighted goals signal).

3.17

Match Outcome

Match Outcomeresults breakdown
99
0.78
Points per Game

Average points per match across the sampled games (max 3).

1.56
22%
Win Rate

Share of sampled matches won.

44%
11%
Draw Rate

Share of sampled matches that ended level.

22%
67%
Loss Rate

Share of sampled matches lost (lower is better).

33%
0%
Clean Sheet6%

Share of matches with no goals conceded.

11%
44%
Failed to Score

Share of matches where the team didn't score (lower is better).

22%

Goal Scoring

Goal Scoringattacking output
99
1.44
Avg Goals Scored

Goals scored per match across the sampled games.

1.44
56%
Scored > 0.567%

Share of matches where the team scored at least once.

78%
78%
Over 1.578%

Share of matches with total goals > 1.5.

78%
78%
Over 2.567%

Share of matches with total goals > 2.5.

56%
44%
Over 3.539%

Share of matches with total goals > 3.5 — high-scoring affairs.

33%
56%
BTTS61%

Share of matches where both teams scored.

67%
22%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

33%
22%
Scored Both Halves28%

Share of matches with a goal in both the 1st and 2nd half.

33%

Defensive Solidity

Defensive Soliditygoals & shots conceded
99
2.22
Avg Goals Conceded

Goals conceded per match (lower is better).

1.33
0%
Clean Sheet6%

Share of matches with no goals conceded.

11%

xG Trends

xG TrendsEWMA-smoothed performance
99
1.26
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.57
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

-0.31
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.04
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.12
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Possession & Passing

Possession & Passingball control
99
-0.02
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
99
44%4/9
Leading at HT44%

Share of matches the team led at halftime — fast-start signal.

44%4/9
11%1/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

33%3/9
44%4/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

22%2/9
67%6/9
HT/FT Same Outcome61%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

56%5/9
50%2/4
Led at HT → Won50%

Of matches led at HT, share converted into a full-time win — closing strength.

50%2/4
0%0/4
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 9/99/999
20%
0-15'25%

Hot starts — share of the team's goals scored in the opening 15 minutes.

31%
13%
16-30'14%

Early control — share scored between the 16th and 30th minute.

15%
27%
31-45'17%

Pre-HT push — share scored in the run-up to halftime.

8%
13%
46-60'18%

Restart wave — share scored in the first 15 minutes after HT.

23%
13%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

15%
13%
76-90+'11%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

8%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/99/999
67%6/9
Scored First72%

Share of matches where the team opened the scoring — fast-start signal.

78%7/9
33%3/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

22%2/9
33%2/6
Win when Scoring First45%

Of matches the team scored first, share converted into a win — closing strength after the opener.

57%4/7
0%0/3
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/2
23'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

25'
33'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

28'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/99/999
22%2/9
Scored after 75'17%

Share of matches with a late goal scored by the team — late finishers signal.

11%1/9
56%5/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

22%2/9
50%2/4
Lead Saved after 75'63%

Of matches leading at 75', share closed out for a win — closing strength.

75%3/4
50%2/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%1/4
0%0/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/9

Set Pieces

Set Piecespenalty / own-goal share
events 9/99/999
80%12/15
Open-Play Share78%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

77%10/13
7%1/15
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

23%3/13
13%2/15
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/13
11%2/18
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/12
0%0/18
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/12

Corners

Cornersset-piece pressure
99
-0.49
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/99/999
63%5/8
Match Cards > 3.569%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

75%6/8
8/98/9
25%2/8
Match Cards > 4.525%

Share of matches with total card points > 4.5 — Over 4.5 line.

25%2/8
8/98/9
78%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

71%

Venue Edge

Venue EdgeBryne at home · hodd on the road
44
1.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
25%1/4
Win Rate25%

Share of sampled matches won.

25%1/4
50%2/4
Loss Rate

Share of sampled matches lost (lower is better).

50%2/4
2.50
Avg Goals Scored

Goals scored per match across the sampled games.

1.25
2.50
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
0%0/4
Clean Sheet0%

Share of matches with no goals conceded.

0%0/4
100%4/4
BTTS88%

Share of matches where both teams scored.

75%3/4
100%4/4
Over 2.575%

Share of venue matches with total goals > 2.5.

50%2/4
1.50
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.49
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).