1. Division·
Regular Season - 12·06/19/2026·05:00 PM
Ranheim
Ranheim
DWLWL
VS
Lyn
Lyn
LWDLW
Neutral📍 EXTRA Arena, Trondheim
Season stats1. Division
Ranheim10matchesLyn10matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
50%
Overall

Composite team strength — average of LTQ and Hype.

44%
1570
ELO

Chess-style strength rating going into kick-off.

1544
55%
LTQ

Long-term quality across all competitions.

37%
44%
Hype

Short-term fixture buzz / excitement signal.

51%
4.77
Momentum

Recent goal-scoring trend (weighted goals signal).

2.09

Match Outcome

Match Outcomeresults breakdown
1010
1.70
Points per Game

Average points per match across the sampled games (max 3).

1.00
50%
Win Rate

Share of sampled matches won.

30%
20%
Draw Rate

Share of sampled matches that ended level.

10%
30%
Loss Rate

Share of sampled matches lost (lower is better).

60%
10%
Clean Sheet25%

Share of matches with no goals conceded.

40%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

50%

Goal Scoring

Goal Scoringattacking output
1010
2.80
Avg Goals Scored

Goals scored per match across the sampled games.

0.80
90%
Scored > 0.570%

Share of matches where the team scored at least once.

50%
100%
Over 1.585%

Share of matches with total goals > 1.5.

70%
90%
Over 2.575%

Share of matches with total goals > 2.5.

60%
80%
Over 3.550%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
80%
BTTS50%

Share of matches where both teams scored.

20%
40%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
60%
Scored Both Halves35%

Share of matches with a goal in both the 1st and 2nd half.

10%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.80
10%
Clean Sheet25%

Share of matches with no goals conceded.

40%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
50%5/10
Leading at HT35%

Share of matches the team led at halftime — fast-start signal.

20%2/10
20%2/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

40%4/10
80%8/10
HT/FT Same Outcome75%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
80%4/5
Led at HT → Won90%

Of matches led at HT, share converted into a full-time win — closing strength.

100%2/2
33%1/3
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/4

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
15%
0-15'16%

Hot starts — share of the team's goals scored in the opening 15 minutes.

17%
15%
16-30'16%

Early control — share scored between the 16th and 30th minute.

17%
19%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

17%
26%
46-60'30%

Restart wave — share scored in the first 15 minutes after HT.

33%
7%
61-75'12%

Game-state shift — share scored between minutes 61 and 75.

17%
19%
76-90+'9%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

0%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
70%7/10
Scored First52%

Share of matches where the team opened the scoring — fast-start signal.

33%3/9
30%3/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

67%6/9
57%4/7
Win when Scoring First62%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%2/3
33%1/3
Win when Conceding First25%

Of matches conceding first, share rescued into a win — comeback strength.

17%1/6
18'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

45'
14'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

24'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
40%4/10
Scored after 75'20%

Share of matches with a late goal scored by the team — late finishers signal.

0%0/10
50%5/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

50%5/10
100%4/4
Lead Saved after 75'83%

Of matches leading at 75', share closed out for a win — closing strength.

67%2/3
0%0/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

33%1/3
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
96%26/27
Open-Play Share98%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%6/6
4%1/27
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/6
0%0/27
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/6
10%2/21
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

10%2/20
5%1/21
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

10%2/20

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
71%5/7
Match Cards > 3.557%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

43%3/7
7/107/10
29%2/7
Match Cards > 4.536%

Share of matches with total card points > 4.5 — Over 4.5 line.

43%3/7
7/107/10
66%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

81%