1. Deild·
Regular Season - 14·06/20/2026·01:00 PM
HB II
HB II
DDLLW
VS
Hoyvík
Hoyvík
LLLLW
Season stats1. Deild
II11matchesHoyvík12matches

Every panel below reflects each team's matches in 1. Deild.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
43%
Overall

Composite team strength — average of LTQ and Hype.

17%
1224
ELO

Chess-style strength rating going into kick-off.

1288
39%
LTQ

Long-term quality across all competitions.

24%
46%
Hype

Short-term fixture buzz / excitement signal.

10%
2.01
Momentum

Recent goal-scoring trend (weighted goals signal).

5.07

Match Outcome

Match Outcomeresults breakdown
1112
0.91
Points per Game

Average points per match across the sampled games (max 3).

0.58
18%
Win Rate

Share of sampled matches won.

17%
36%
Draw Rate

Share of sampled matches that ended level.

8%
45%
Loss Rate

Share of sampled matches lost (lower is better).

75%
18%
Clean Sheet9%

Share of matches with no goals conceded.

0%
27%
Failed to Score

Share of matches where the team didn't score (lower is better).

17%

Goal Scoring

Goal Scoringattacking output
1112
1.00
Avg Goals Scored

Goals scored per match across the sampled games.

1.83
73%
Scored > 0.578%

Share of matches where the team scored at least once.

83%
82%
Over 1.591%

Share of matches with total goals > 1.5.

100%
36%
Over 2.568%

Share of matches with total goals > 2.5.

100%
18%
Over 3.555%

Share of matches with total goals > 3.5 — high-scoring affairs.

92%
55%
BTTS69%

Share of matches where both teams scored.

83%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

17%
9%
Scored Both Halves30%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1112
1.36
Avg Goals Conceded

Goals conceded per match (lower is better).

3.83
18%
Clean Sheet9%

Share of matches with no goals conceded.

0%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1112
18%2/11
Leading at HT13%

Share of matches the team led at halftime — fast-start signal.

8%1/12
36%4/11
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

25%3/12
45%5/11
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

67%8/12
82%9/11
HT/FT Same Outcome74%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

67%8/12
100%2/2
Led at HT → Won100%

Of matches led at HT, share converted into a full-time win — closing strength.

100%1/1
20%1/5
Trailed at HT → Recovered16%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

13%1/8

Goal Timing

Goal Timingwhen goals happen
events 10/1112/121112
9%
0-15'11%

Hot starts — share of the team's goals scored in the opening 15 minutes.

13%
9%
16-30'9%

Early control — share scored between the 16th and 30th minute.

8%
0%
31-45'13%

Pre-HT push — share scored in the run-up to halftime.

25%
9%
46-60'17%

Restart wave — share scored in the first 15 minutes after HT.

25%
36%
61-75'24%

Game-state shift — share scored between minutes 61 and 75.

13%
36%
76-90+'27%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

17%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1112/121112
40%4/10
Scored First37%

Share of matches where the team opened the scoring — fast-start signal.

33%4/12
60%6/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

67%8/12
25%1/4
Win when Scoring First25%

Of matches the team scored first, share converted into a win — closing strength after the opener.

25%1/4
0%0/6
Win when Conceding First6%

Of matches conceding first, share rescued into a win — comeback strength.

13%1/8
48'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

14'
16'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

20'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1112/121112
20%2/10
Scored after 75'31%

Share of matches with a late goal scored by the team — late finishers signal.

42%5/12
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

58%7/12
50%1/2
Lead Saved after 75'50%

Of matches leading at 75', share closed out for a win — closing strength.

50%2/4
50%1/2
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

50%2/4
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

33%4/12

Set Pieces

Set Piecespenalty / own-goal share
events 10/1112/121112
91%10/11
Open-Play Share85%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

79%19/24
0%0/11
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

13%3/24
9%1/11
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

8%2/24
0%0/14
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

2%1/44
0%0/14
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/44

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1112/121112
100%1/1
Match Cards > 3.5100%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%1/1
1/111/12
0%0/1
Match Cards > 4.50%

Share of matches with total card points > 4.5 — Over 4.5 line.

0%0/1
1/111/12
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

67%

Venue Edge

Venue EdgeII at home · Hoyvík on the road
56
0.60
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.67
0%0/5
Win Rate8%

Share of sampled matches won.

17%1/6
40%2/5
Loss Rate

Share of sampled matches lost (lower is better).

67%4/6
0.80
Avg Goals Scored

Goals scored per match across the sampled games.

2.17
1.20
Avg Goals Conceded

Goals conceded per match (lower is better).

4.17
0%0/5
Clean Sheet0%

Share of matches with no goals conceded.

0%0/6
80%4/5
BTTS90%

Share of matches where both teams scored.

100%6/6
20%1/5
Over 2.560%

Share of venue matches with total goals > 2.5.

100%6/6