2. Deild·
Regular Season - 7·06/10/2026·07:15 PM
Haukar
Haukar
WWWWW
2-2
Finished
HT0-2
Kormákur / Hvöt
Kormákur / Hvöt
WDWLW
Last 102. Deild
Haukar10matchesHvöt10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
77%
Overall

Composite team strength — average of LTQ and Hype.

67%
1423
ELO

Chess-style strength rating going into kick-off.

1425
64%
LTQ

Long-term quality across all competitions.

57%
90%
Hype

Short-term fixture buzz / excitement signal.

77%
3.94
Momentum

Recent goal-scoring trend (weighted goals signal).

3.96

Match Outcome

Match Outcomeresults breakdown
1010
2.10
Points per Game

Average points per match across the sampled games (max 3).

1.40
70%
Win Rate

Share of sampled matches won.

40%
0%
Draw Rate

Share of sampled matches that ended level.

20%
30%
Loss Rate

Share of sampled matches lost (lower is better).

40%
30%
Clean Sheet20%

Share of matches with no goals conceded.

10%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

10%

Goal Scoring

Goal Scoringattacking output
1010
2.60
Avg Goals Scored

Goals scored per match across the sampled games.

2.30
90%
Scored > 0.590%

Share of matches where the team scored at least once.

90%
100%
Over 1.595%

Share of matches with total goals > 1.5.

90%
90%
Over 2.580%

Share of matches with total goals > 2.5.

70%
60%
Over 3.560%

Share of matches with total goals > 3.5 — high-scoring affairs.

60%
60%
BTTS70%

Share of matches where both teams scored.

80%
40%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
40%
Scored Both Halves45%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.40
Avg Goals Conceded

Goals conceded per match (lower is better).

1.90
30%
Clean Sheet20%

Share of matches with no goals conceded.

10%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
40%4/10
Leading at HT35%

Share of matches the team led at halftime — fast-start signal.

30%3/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

30%3/10
50%5/10
HT/FT Same Outcome55%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
75%3/4
Led at HT → Won71%

Of matches led at HT, share converted into a full-time win — closing strength.

67%2/3
33%1/3
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/3

Goal Timing

Goal Timingwhen goals happen
events 7/106/101010
12%
0-15'15%

Hot starts — share of the team's goals scored in the opening 15 minutes.

18%
24%
16-30'12%

Early control — share scored between the 16th and 30th minute.

0%
18%
31-45'21%

Pre-HT push — share scored in the run-up to halftime.

24%
6%
46-60'15%

Restart wave — share scored in the first 15 minutes after HT.

24%
12%
61-75'12%

Game-state shift — share scored between minutes 61 and 75.

12%
29%
76-90+'26%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

24%

First-Goal Edge

First-Goal Edgewho strikes first
events 7/106/101010
57%4/7
Scored First54%

Share of matches where the team opened the scoring — fast-start signal.

50%3/6
43%3/7
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%3/6
75%3/4
Win when Scoring First54%

Of matches the team scored first, share converted into a win — closing strength after the opener.

33%1/3
67%2/3
Win when Conceding First50%

Of matches conceding first, share rescued into a win — comeback strength.

33%1/3
14'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

19'
23'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

21'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 7/106/101010
43%3/7
Scored after 75'46%

Share of matches with a late goal scored by the team — late finishers signal.

50%3/6
29%2/7
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

33%2/6
100%4/4
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%2/2
0%0/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/2
0%0/7
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

50%3/6

Set Pieces

Set Piecespenalty / own-goal share
events 7/106/101010
76%13/17
Open-Play Share88%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%17/17
18%3/17
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/17
6%1/17
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/17
0%0/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

14%2/14
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/14

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 7/106/101010
100%1/1
Match Cards > 3.550%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

0%0/1
1/101/10
100%1/1
Match Cards > 4.550%

Share of matches with total card points > 4.5 — Over 4.5 line.

0%0/1
1/101/10
80%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

80%

Venue Edge

Venue EdgeHaukar at home · Hvöt on the road
47
3.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.14
100%4/4
Win Rate64%

Share of sampled matches won.

29%2/7
0%0/4
Loss Rate

Share of sampled matches lost (lower is better).

43%3/7
3.75
Avg Goals Scored

Goals scored per match across the sampled games.

1.57
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.57
25%1/4
Clean Sheet20%

Share of matches with no goals conceded.

14%1/7
75%3/4
BTTS73%

Share of matches where both teams scored.

71%5/7
100%4/4
Over 2.579%

Share of venue matches with total goals > 2.5.

57%4/7