Cup·
Quarter-finals·06/12/2026·05:30 PM
Ægir
Ægir
LWWDL
VS
Breidablik
Breidablik
LWLWD
Neutral📍 GeoSalmo vollurinn, Thorlakshofn

Stats below use each team's main league —1. DeildIceland·ÚrvalsdeildIceland

Last 10Cup
Ægir10matchesBreidablik10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
55%
Overall

Composite team strength — average of LTQ and Hype.

55%
1482
ELO

Chess-style strength rating going into kick-off.

1484
47%
LTQ

Long-term quality across all competitions.

62%
63%
Hype

Short-term fixture buzz / excitement signal.

48%
3.53
Momentum

Recent goal-scoring trend (weighted goals signal).

5.13

Match Outcome

Match Outcomeresults breakdown
1010
1.30
Points per Game

Average points per match across the sampled games (max 3).

1.80
40%
Win Rate

Share of sampled matches won.

50%
10%
Draw Rate

Share of sampled matches that ended level.

30%
50%
Loss Rate

Share of sampled matches lost (lower is better).

20%
10%
Clean Sheet20%

Share of matches with no goals conceded.

30%
40%
Failed to Score

Share of matches where the team didn't score (lower is better).

10%

Goal Scoring

Goal Scoringattacking output
1010
1.80
Avg Goals Scored

Goals scored per match across the sampled games.

2.40
60%
Scored > 0.575%

Share of matches where the team scored at least once.

90%
80%
Over 1.580%

Share of matches with total goals > 1.5.

80%
80%
Over 2.575%

Share of matches with total goals > 2.5.

70%
30%
Over 3.540%

Share of matches with total goals > 3.5 — high-scoring affairs.

50%
60%
BTTS65%

Share of matches where both teams scored.

70%
40%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
20%
Scored Both Halves40%

Share of matches with a goal in both the 1st and 2nd half.

60%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.60
Avg Goals Conceded

Goals conceded per match (lower is better).

1.60
10%
Clean Sheet20%

Share of matches with no goals conceded.

30%

xG Trends

xG TrendsEWMA-smoothed performance
1010
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.18
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.77
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.60
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

1.01
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.11

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.28

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT45%

Share of matches the team led at halftime — fast-start signal.

60%6/10
50%5/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

20%2/10
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
60%6/10
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
100%3/3
Led at HT → Won83%

Of matches led at HT, share converted into a full-time win — closing strength.

67%4/6
0%0/2
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
11%
0-15'12%

Hot starts — share of the team's goals scored in the opening 15 minutes.

12%
22%
16-30'19%

Early control — share scored between the 16th and 30th minute.

16%
0%
31-45'10%

Pre-HT push — share scored in the run-up to halftime.

20%
22%
46-60'21%

Restart wave — share scored in the first 15 minutes after HT.

20%
22%
61-75'17%

Game-state shift — share scored between minutes 61 and 75.

12%
22%
76-90+'21%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

20%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
56%5/9
Scored First61%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
44%4/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
80%4/5
Win when Scoring First73%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%4/6
0%0/4
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

33%1/3
27'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

22'
41'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

7'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
40%4/10
Scored after 75'35%

Share of matches with a late goal scored by the team — late finishers signal.

30%3/10
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
100%4/4
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%5/5
0%0/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/5
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
94%17/18
Open-Play Share89%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

84%21/25
6%1/18
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

12%3/25
0%0/18
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

4%1/25
13%2/16
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

13%2/15
0%0/16
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/15

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-1.03

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
33%3/9
Match Cards > 3.561%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

89%8/9
9/109/10
22%2/9
Match Cards > 4.550%

Share of matches with total card points > 4.5 — Over 4.5 line.

78%7/9
9/109/10
68%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

73%