Friendlies·
Friendly International·06/07/2026·01:00 PM
Kenya
Kenya
DWDLL
4-0
Finished
HT1-0
Lesotho
Lesotho
DWDLD
Neutral📍 Lucas Masterpieces Moripe Stadium, Pretoria
Last 10Friendlies
Kenya10matchesLesotho10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
55%
Overall

Composite team strength — average of LTQ and Hype.

47%
1429
ELO

Chess-style strength rating going into kick-off.

1244
55%
LTQ

Long-term quality across all competitions.

37%
55%
Hype

Short-term fixture buzz / excitement signal.

57%
2.77
Momentum

Recent goal-scoring trend (weighted goals signal).

1.57

Match Outcome

Match Outcomeresults breakdown
1010
1.50
Points per Game

Average points per match across the sampled games (max 3).

0.90
40%
Win Rate

Share of sampled matches won.

20%
30%
Draw Rate

Share of sampled matches that ended level.

30%
30%
Loss Rate

Share of sampled matches lost (lower is better).

50%
40%
Clean Sheet35%

Share of matches with no goals conceded.

30%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

60%

Goal Scoring

Goal Scoringattacking output
1010
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

0.50
80%
Scored > 0.560%

Share of matches where the team scored at least once.

40%
80%
Over 1.570%

Share of matches with total goals > 1.5.

60%
50%
Over 2.550%

Share of matches with total goals > 2.5.

50%
30%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

10%
40%
BTTS35%

Share of matches where both teams scored.

30%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
20%
Scored Both Halves10%

Share of matches with a goal in both the 1st and 2nd half.

0%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.70
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

8.00
0/101/10
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

6.00
0/101/10
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

3.00
0/101/10
Save %

Share of opponent shots on target stopped by the keeper.

50%
0/101/10
40%
Clean Sheet35%

Share of matches with no goals conceded.

30%

Shots Quality

Shots Qualityvolume & accuracy
1010
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

8.00
0/101/10
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

2.00
0/101/10
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

2.00
0/101/10
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

25%
0/101/10
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

25%
0/101/10
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

0%
0/101/10

Possession & Passing

Possession & Passingball control
1010
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

42%
0/102/10
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

75%
0/101/10
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

270.00
0/101/10
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.34

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT15%

Share of matches the team led at halftime — fast-start signal.

0%0/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
40%4/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

60%6/10
60%6/10
HT/FT Same Outcome60%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
67%2/3
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

0/0
25%1/4
Trailed at HT → Recovered29%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

33%2/6

Goal Timing

Goal Timingwhen goals happen
events 10/109/101010
23%
0-15'12%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
8%
16-30'4%

Early control — share scored between the 16th and 30th minute.

0%
23%
31-45'12%

Pre-HT push — share scored in the run-up to halftime.

0%
15%
46-60'18%

Restart wave — share scored in the first 15 minutes after HT.

20%
23%
61-75'22%

Game-state shift — share scored between minutes 61 and 75.

20%
8%
76-90+'34%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

60%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/109/101010
60%6/10
Scored First36%

Share of matches where the team opened the scoring — fast-start signal.

13%1/8
40%4/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

88%7/8
67%4/6
Win when Scoring First83%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%1/1
0%0/4
Win when Conceding First7%

Of matches conceding first, share rescued into a win — comeback strength.

14%1/7
38'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

90'
12'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

24'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/109/101010
20%2/10
Scored after 75'27%

Share of matches with a late goal scored by the team — late finishers signal.

33%3/9
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

22%2/9
100%3/3
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

0/0
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0/0
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/9

Set Pieces

Set Piecespenalty / own-goal share
events 10/109/101010
92%12/13
Open-Play Share96%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%5/5
8%1/13
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/5
0%0/13
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/5
17%3/18
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

19%3/16
6%1/18
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/16

Corners

Cornersset-piece pressure
1010
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

2.50
0/102/10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

4.50
0/102/10
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

36%
0/102/10
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-5.00
0/0
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

50%1/2
0/102/10
0/0
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0%0/2
0/102/10
0/0
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0%0/2
0/102/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/109/101010
2.00
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.40
3/105/10
0%0/3
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/5
3/105/10
0.00
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

4.80
3/105/10
83%5/6
Match Cards > 3.567%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

50%3/6
6/106/10
50%3/6
Match Cards > 4.542%

Share of matches with total card points > 4.5 — Over 4.5 line.

33%2/6
6/106/10
55%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

59%