

Every panel below reflects each team's matches in 4. liga - Divizie B.
Overall
Composite team strength — average of LTQ and Hype.
Chess-style strength rating going into kick-off.
Long-term quality across all competitions.
Short-term fixture buzz / excitement signal.
Recent goal-scoring trend (weighted goals signal).
Match Outcome
Average points per match across the sampled games (max 3).
Share of sampled matches won.
Share of sampled matches that ended level.
Share of sampled matches lost (lower is better).
Share of matches with no goals conceded.
Share of matches where the team didn't score (lower is better).
Goal Scoring
Goals scored per match across the sampled games.
Share of matches where the team scored at least once.
Share of matches with total goals > 1.5.
Share of matches with total goals > 2.5.
Share of matches with total goals > 3.5 — high-scoring affairs.
Share of matches where both teams scored.
Share of matches won while both teams scored — strong attack with a defensive lapse.
Share of matches with a goal in both the 1st and 2nd half.
Defensive Solidity
Goals conceded per match (lower is better).
Share of matches with no goals conceded.
HT / FT Patterns
Share of matches the team led at halftime — fast-start signal.
Share of matches level at halftime — balanced or low-tempo openings.
Share of matches the team trailed at halftime — slow starts (lower is better).
Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.
Of matches led at HT, share converted into a full-time win — closing strength.
Of matches trailing at HT, share rescued to a draw or win — comeback resilience.
First-Goal Edge
Share of matches where the team opened the scoring — fast-start signal.
Share of matches where the team conceded the opening goal (lower is better).
Of matches conceding first, share rescued into a win — comeback strength.
Average minute of the first goal conceded — later is better (defense holds longer).
Late-Game Strength
Share of matches with a late goal scored by the team — late finishers signal.
Share of matches the team conceded a late goal — late-game vulnerability (lower is better).
Share of matches with any goal in stoppage time (90+) — late-drama frequency.
Set Pieces
Of conceded goals, share from opponent penalties — defensive discipline (lower is better).
Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).
Venue Edge
Points per match at the venue — home team at home, away team away.
Share of sampled matches won.
Share of sampled matches lost (lower is better).
Goals scored per match across the sampled games.
Goals conceded per match (lower is better).
Share of matches with no goals conceded.
Share of matches where both teams scored.
Share of venue matches with total goals > 2.5.