Division Intermedia·
Regular Season - 11·06/06/2026·01:00 PM
Benjamín Aceval
Benjamín Aceval
LWWWW
3-2
Finished
HT1-1
Tacuary
Tacuary
DDDDL
Season statsDivision Intermedia
Aceval10matchesTacuary10matches

Every panel below reflects each team's matches in Division Intermedia.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
70%
Overall

Composite team strength — average of LTQ and Hype.

49%
1333
ELO

Chess-style strength rating going into kick-off.

1192
65%
LTQ

Long-term quality across all competitions.

41%
74%
Hype

Short-term fixture buzz / excitement signal.

57%
2.85
Momentum

Recent goal-scoring trend (weighted goals signal).

3.25

Match Outcome

Match Outcomeresults breakdown
1010
2.00
Points per Game

Average points per match across the sampled games (max 3).

0.60
60%
Win Rate

Share of sampled matches won.

0%
20%
Draw Rate

Share of sampled matches that ended level.

60%
20%
Loss Rate

Share of sampled matches lost (lower is better).

40%
50%
Clean Sheet30%

Share of matches with no goals conceded.

10%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
1.70
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
80%
Scored > 0.570%

Share of matches where the team scored at least once.

60%
70%
Over 1.575%

Share of matches with total goals > 1.5.

80%
40%
Over 2.545%

Share of matches with total goals > 2.5.

50%
20%
Over 3.530%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
40%
BTTS50%

Share of matches where both teams scored.

60%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
30%
Scored Both Halves15%

Share of matches with a goal in both the 1st and 2nd half.

0%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.80
Avg Goals Conceded

Goals conceded per match (lower is better).

1.60
50%
Clean Sheet30%

Share of matches with no goals conceded.

10%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT25%

Share of matches the team led at halftime — fast-start signal.

20%2/10
40%4/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
50%5/10
HT/FT Same Outcome45%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

40%4/10
100%3/3
Led at HT → Won50%

Of matches led at HT, share converted into a full-time win — closing strength.

0%0/2
67%2/3
Trailed at HT → Recovered63%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

60%3/5

Goal Timing

Goal Timingwhen goals happen
events 9/109/101010
6%
0-15'13%

Hot starts — share of the team's goals scored in the opening 15 minutes.

20%
6%
16-30'8%

Early control — share scored between the 16th and 30th minute.

10%
13%
31-45'11%

Pre-HT push — share scored in the run-up to halftime.

10%
31%
46-60'26%

Restart wave — share scored in the first 15 minutes after HT.

20%
31%
61-75'21%

Game-state shift — share scored between minutes 61 and 75.

10%
13%
76-90+'21%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

30%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/109/101010
33%3/9
Scored First33%

Share of matches where the team opened the scoring — fast-start signal.

33%3/9
67%6/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

67%6/9
100%3/3
Win when Scoring First50%

Of matches the team scored first, share converted into a win — closing strength after the opener.

0%0/3
50%3/6
Win when Conceding First25%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/6
47'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

21'
36'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

29'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/109/101010
22%2/9
Scored after 75'28%

Share of matches with a late goal scored by the team — late finishers signal.

33%3/9
0%0/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

33%3/9
100%3/3
Lead Saved after 75'50%

Of matches leading at 75', share closed out for a win — closing strength.

0%0/2
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

100%2/2
0%0/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

22%2/9

Set Pieces

Set Piecespenalty / own-goal share
events 9/109/101010
81%13/16
Open-Play Share91%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%10/10
19%3/16
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/10
0%0/16
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/10
0%0/10
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

6%1/16
20%2/10
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/16

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/109/101010
100%1/1
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

0/0
1/100/10
0%0/1
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

0/0
1/100/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

50%

Venue Edge

Venue EdgeAceval at home · Tacuary on the road
45
1.75
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.80
50%2/4
Win Rate25%

Share of sampled matches won.

0%0/5
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

20%1/5
0.75
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
0.25
Avg Goals Conceded

Goals conceded per match (lower is better).

1.40
75%3/4
Clean Sheet48%

Share of matches with no goals conceded.

20%1/5
0%0/4
BTTS30%

Share of matches where both teams scored.

60%3/5
0%0/4
Over 2.520%

Share of venue matches with total goals > 2.5.

40%2/5