3. Division - Girone 2·
Regular Season - 8·05/25/2026·12:00 PM
Strindheim
Strindheim
WWDWD
4-1
Finished
HT2-1
Nardo
Nardo
LDWLW
📍 Leangen Bolig Arena
Last 103. Division - Girone 2
Strindheim10matchesNardo10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
66%
Overall

Composite team strength — average of LTQ and Hype.

49%
1242
ELO

Chess-style strength rating going into kick-off.

1308
55%
LTQ

Long-term quality across all competitions.

48%
77%
Hype

Short-term fixture buzz / excitement signal.

50%
4.55
Momentum

Recent goal-scoring trend (weighted goals signal).

4.32

Match Outcome

Match Outcomeresults breakdown
1010
1.70
Points per Game

Average points per match across the sampled games (max 3).

1.20
50%
Win Rate

Share of sampled matches won.

30%
20%
Draw Rate

Share of sampled matches that ended level.

30%
30%
Loss Rate

Share of sampled matches lost (lower is better).

40%
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%
0%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
2.20
Avg Goals Scored

Goals scored per match across the sampled games.

2.00
100%
Scored > 0.590%

Share of matches where the team scored at least once.

80%
100%
Over 1.595%

Share of matches with total goals > 1.5.

90%
90%
Over 2.585%

Share of matches with total goals > 2.5.

80%
70%
Over 3.565%

Share of matches with total goals > 3.5 — high-scoring affairs.

60%
90%
BTTS80%

Share of matches where both teams scored.

70%
40%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
30%
Scored Both Halves35%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.10
Avg Goals Conceded

Goals conceded per match (lower is better).

1.90
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.89
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

2.43
2.52
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.34
0.37
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.08
-0.51
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.42

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
50%5/10
Leading at HT50%

Share of matches the team led at halftime — fast-start signal.

50%5/10
20%2/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

20%2/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

30%3/10
40%4/10
HT/FT Same Outcome50%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
60%3/5
Led at HT → Won60%

Of matches led at HT, share converted into a full-time win — closing strength.

60%3/5
67%2/3
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

33%1/3

Goal Timing

Goal Timingwhen goals happen
events 9/109/101010
19%
0-15'15%

Hot starts — share of the team's goals scored in the opening 15 minutes.

10%
10%
16-30'17%

Early control — share scored between the 16th and 30th minute.

25%
24%
31-45'24%

Pre-HT push — share scored in the run-up to halftime.

25%
5%
46-60'7%

Restart wave — share scored in the first 15 minutes after HT.

10%
19%
61-75'12%

Game-state shift — share scored between minutes 61 and 75.

5%
24%
76-90+'24%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/109/101010
67%6/9
Scored First67%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
33%3/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
67%4/6
Win when Scoring First58%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%3/6
33%1/3
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
27'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

24'
16'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

24'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/109/101010
44%4/9
Scored after 75'44%

Share of matches with a late goal scored by the team — late finishers signal.

44%4/9
44%4/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

44%4/9
80%4/5
Lead Saved after 75'90%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
20%1/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
0%0/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

11%1/9

Set Pieces

Set Piecespenalty / own-goal share
events 9/109/101010
95%20/21
Open-Play Share98%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%20/20
5%1/21
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/20
0%0/21
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/20
6%1/16
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/19
0%0/16
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/19

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/109/101010
50%1/2
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

0/0
2/100/10
0%0/2
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

0/0
2/100/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

0%

Venue Edge

Venue EdgeStrindheim at home · Nardo on the road
45
2.25
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
75%3/4
Win Rate48%

Share of sampled matches won.

20%1/5
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

40%2/5
2.25
Avg Goals Scored

Goals scored per match across the sampled games.

2.00
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

2.40
25%1/4
Clean Sheet13%

Share of matches with no goals conceded.

0%0/5
75%3/4
BTTS88%

Share of matches where both teams scored.

100%5/5
75%3/4
Over 2.588%

Share of venue matches with total goals > 2.5.

100%5/5
2.84
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.12
2.32
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

3.05