3. Division - Girone 4·
Regular Season - 8·05/26/2026·04:00 PM
Brodd
Brodd
WWLLW
2-1
Finished
HT1-1
Odd II
Odd II
DWLDL
Last 103. Division - Girone 4
Brodd10matchesII10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
57%
Overall

Composite team strength — average of LTQ and Hype.

46%
1282
ELO

Chess-style strength rating going into kick-off.

1244
54%
LTQ

Long-term quality across all competitions.

47%
60%
Hype

Short-term fixture buzz / excitement signal.

44%
4.39
Momentum

Recent goal-scoring trend (weighted goals signal).

4.09

Match Outcome

Match Outcomeresults breakdown
1010
1.60
Points per Game

Average points per match across the sampled games (max 3).

1.10
50%
Win Rate

Share of sampled matches won.

30%
10%
Draw Rate

Share of sampled matches that ended level.

20%
40%
Loss Rate

Share of sampled matches lost (lower is better).

50%
0%
Clean Sheet0%

Share of matches with no goals conceded.

0%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
2.70
Avg Goals Scored

Goals scored per match across the sampled games.

1.60
90%
Scored > 0.585%

Share of matches where the team scored at least once.

80%
100%
Over 1.595%

Share of matches with total goals > 1.5.

90%
90%
Over 2.585%

Share of matches with total goals > 2.5.

80%
70%
Over 3.570%

Share of matches with total goals > 3.5 — high-scoring affairs.

70%
90%
BTTS85%

Share of matches where both teams scored.

80%
50%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
40%
Scored Both Halves40%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.50
Avg Goals Conceded

Goals conceded per match (lower is better).

2.50
0%
Clean Sheet0%

Share of matches with no goals conceded.

0%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.49
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.91
2.42
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

3.21
0.07
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-1.29
-0.43
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.33

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
20%2/10
Leading at HT20%

Share of matches the team led at halftime — fast-start signal.

20%2/10
20%2/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
60%6/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
20%2/10
HT/FT Same Outcome35%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

50%5/10
50%1/2
Led at HT → Won50%

Of matches led at HT, share converted into a full-time win — closing strength.

50%1/2
83%5/6
Trailed at HT → Recovered62%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

40%2/5

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
8%
0-15'7%

Hot starts — share of the team's goals scored in the opening 15 minutes.

6%
15%
16-30'20%

Early control — share scored between the 16th and 30th minute.

25%
12%
31-45'6%

Pre-HT push — share scored in the run-up to halftime.

0%
27%
46-60'29%

Restart wave — share scored in the first 15 minutes after HT.

31%
12%
61-75'12%

Game-state shift — share scored between minutes 61 and 75.

13%
27%
76-90+'26%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
10%1/10
Scored First20%

Share of matches where the team opened the scoring — fast-start signal.

30%3/10
90%9/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

70%7/10
0%0/1
Win when Scoring First33%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%2/3
56%5/9
Win when Conceding First35%

Of matches conceding first, share rescued into a win — comeback strength.

14%1/7
8'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

20'
23'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

37'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
40%4/10
Scored after 75'40%

Share of matches with a late goal scored by the team — late finishers signal.

40%4/10
40%4/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

50%5/10
75%3/4
Lead Saved after 75'88%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
25%1/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
10%1/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
92%24/26
Open-Play Share96%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%16/16
8%2/26
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/16
0%0/26
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/16
4%1/26
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

16%4/25
4%1/26
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/25

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

100%

Venue Edge

Venue EdgeBrodd at home · II on the road
55
1.40
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.40
40%2/5
Win Rate40%

Share of sampled matches won.

40%2/5
40%2/5
Loss Rate

Share of sampled matches lost (lower is better).

40%2/5
3.00
Avg Goals Scored

Goals scored per match across the sampled games.

1.20
2.80
Avg Goals Conceded

Goals conceded per match (lower is better).

1.80
0%0/5
Clean Sheet0%

Share of matches with no goals conceded.

0%0/5
100%5/5
BTTS80%

Share of matches where both teams scored.

60%3/5
100%5/5
Over 2.580%

Share of venue matches with total goals > 2.5.

60%3/5
3.04
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.78
2.60
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.31