Suomen Cup·
Round of 16·05/26/2026·04:00 PM
Honka
Honka
WWWDW
5-1
Finished
HT2-0
VJS
VJS
WWWDD
Neutral📍 OmaSp Stadion, Seinajoki

Stats below use each team's main league —Kakkonen - Lohko BFinland·YkkönenFinland

Last 10Suomen Cup
Honka10matchesVJS10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
81%
Overall

Composite team strength — average of LTQ and Hype.

79%
1496
ELO

Chess-style strength rating going into kick-off.

1485
74%
LTQ

Long-term quality across all competitions.

69%
87%
Hype

Short-term fixture buzz / excitement signal.

88%
3.77
Momentum

Recent goal-scoring trend (weighted goals signal).

4.57

Match Outcome

Match Outcomeresults breakdown
1010
2.10
Points per Game

Average points per match across the sampled games (max 3).

1.80
60%
Win Rate

Share of sampled matches won.

50%
30%
Draw Rate

Share of sampled matches that ended level.

30%
10%
Loss Rate

Share of sampled matches lost (lower is better).

20%
30%
Clean Sheet35%

Share of matches with no goals conceded.

40%
0%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
2.80
Avg Goals Scored

Goals scored per match across the sampled games.

2.80
100%
Scored > 0.590%

Share of matches where the team scored at least once.

80%
90%
Over 1.585%

Share of matches with total goals > 1.5.

80%
70%
Over 2.570%

Share of matches with total goals > 2.5.

70%
60%
Over 3.565%

Share of matches with total goals > 3.5 — high-scoring affairs.

70%
70%
BTTS60%

Share of matches where both teams scored.

50%
30%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
40%
Scored Both Halves45%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.20
Avg Goals Conceded

Goals conceded per match (lower is better).

1.20
30%
Clean Sheet35%

Share of matches with no goals conceded.

40%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.55
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

3.38
0.93
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.28
1.62
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

2.09
0.47
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.19
0.18
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Possession & Passing

Possession & Passingball control
1010
-0.06
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
40%4/10
Leading at HT50%

Share of matches the team led at halftime — fast-start signal.

60%6/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

20%2/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
60%6/10
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
100%4/4
Led at HT → Won92%

Of matches led at HT, share converted into a full-time win — closing strength.

83%5/6
67%2/3
Trailed at HT → Recovered58%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
14%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

4%
11%
16-30'15%

Early control — share scored between the 16th and 30th minute.

19%
14%
31-45'19%

Pre-HT push — share scored in the run-up to halftime.

23%
11%
46-60'15%

Restart wave — share scored in the first 15 minutes after HT.

19%
36%
61-75'24%

Game-state shift — share scored between minutes 61 and 75.

12%
14%
76-90+'19%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

23%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
60%6/10
Scored First58%

Share of matches where the team opened the scoring — fast-start signal.

56%5/9
40%4/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

44%4/9
100%6/6
Win when Scoring First90%

Of matches the team scored first, share converted into a win — closing strength after the opener.

80%4/5
0%0/4
Win when Conceding First13%

Of matches conceding first, share rescued into a win — comeback strength.

25%1/4
35'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

24'
18'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

29'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
40%4/10
Scored after 75'40%

Share of matches with a late goal scored by the team — late finishers signal.

40%4/10
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
75%6/8
Lead Saved after 75'78%

Of matches leading at 75', share closed out for a win — closing strength.

80%4/5
25%2/8
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

20%1/5
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
96%27/28
Open-Play Share94%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

92%24/26
4%1/28
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%2/26
0%0/28
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/26
8%1/12
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/14
0%0/12
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

14%2/14

Corners

Cornersset-piece pressure
1010
1.59
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
67%2/3
Match Cards > 3.561%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

56%5/9
3/109/10
33%1/3
Match Cards > 4.544%

Share of matches with total card points > 4.5 — Over 4.5 line.

56%5/9
3/109/10
59%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

67%