Friendlies·
Friendly International·05/29/2026·03:30 PM
Iran
Iran
WLDDL
3-1
Finished
HT0-1
Gambia
Gambia
LWLWW
Neutral📍 Mardan Sports Complex, Antalya
Last 10Friendlies
Iran10matchesGambia10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
59%
Overall

Composite team strength — average of LTQ and Hype.

52%
1568
ELO

Chess-style strength rating going into kick-off.

1490
65%
LTQ

Long-term quality across all competitions.

54%
53%
Hype

Short-term fixture buzz / excitement signal.

49%
2.20
Momentum

Recent goal-scoring trend (weighted goals signal).

4.23

Match Outcome

Match Outcomeresults breakdown
1010
1.60
Points per Game

Average points per match across the sampled games (max 3).

1.40
40%
Win Rate

Share of sampled matches won.

40%
40%
Draw Rate

Share of sampled matches that ended level.

20%
20%
Loss Rate

Share of sampled matches lost (lower is better).

40%
60%
Clean Sheet45%

Share of matches with no goals conceded.

30%
30%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
1.80
Avg Goals Scored

Goals scored per match across the sampled games.

1.90
70%
Scored > 0.570%

Share of matches where the team scored at least once.

70%
70%
Over 1.575%

Share of matches with total goals > 1.5.

80%
70%
Over 2.565%

Share of matches with total goals > 2.5.

60%
30%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
40%
BTTS45%

Share of matches where both teams scored.

50%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
30%
Scored Both Halves30%

Share of matches with a goal in both the 1st and 2nd half.

30%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.70
Avg Goals Conceded

Goals conceded per match (lower is better).

1.40
11.00
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

2/100/10
3.00
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

2/100/10
1.50
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

2/100/10
50%
Save %

Share of opponent shots on target stopped by the keeper.

2/100/10
60%
Clean Sheet45%

Share of matches with no goals conceded.

30%

Shots Quality

Shots Qualityvolume & accuracy
1010
16.50
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

2/100/10
5.00
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

2/100/10
10.50
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

2/100/10
64%
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

2/100/10
30%
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

2/100/10
12%
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

2/100/10

Possession & Passing

Possession & Passingball control
1010
57%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

2/100/10
78%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

2/100/10
445.00
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

2/100/10
0.18
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT35%

Share of matches the team led at halftime — fast-start signal.

40%4/10
50%5/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
70%7/10
HT/FT Same Outcome75%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
67%2/3
Led at HT → Won83%

Of matches led at HT, share converted into a full-time win — closing strength.

100%4/4
0%0/2
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 10/109/101010
6%
0-15'11%

Hot starts — share of the team's goals scored in the opening 15 minutes.

16%
11%
16-30'13%

Early control — share scored between the 16th and 30th minute.

16%
22%
31-45'24%

Pre-HT push — share scored in the run-up to halftime.

26%
22%
46-60'24%

Restart wave — share scored in the first 15 minutes after HT.

26%
17%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

11%
22%
76-90+'14%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

5%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/109/101010
50%4/8
Scored First47%

Share of matches where the team opened the scoring — fast-start signal.

44%4/9
50%4/8
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

56%5/9
75%3/4
Win when Scoring First88%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%4/4
25%1/4
Win when Conceding First13%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/5
45'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

15'
40'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

30'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/109/101010
20%2/10
Scored after 75'21%

Share of matches with a late goal scored by the team — late finishers signal.

22%2/9
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

44%4/9
80%4/5
Lead Saved after 75'90%

Of matches leading at 75', share closed out for a win — closing strength.

100%4/4
20%1/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/4
30%3/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

11%1/9

Set Pieces

Set Piecespenalty / own-goal share
events 10/109/101010
89%16/18
Open-Play Share87%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

84%16/19
11%2/18
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

16%3/19
0%0/18
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/19
11%1/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/14
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/14

Corners

Cornersset-piece pressure
1010
4.00
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

2/100/10
6.50
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

2/100/10
38%
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

2/100/10
-2.10
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

50%1/2
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0/0
2/100/10
50%1/2
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0/0
2/100/10
50%1/2
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0/0
2/100/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/109/101010
1.00
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

2.33
2/103/10
0%0/2
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/3
2/103/10
12.00
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

0.00
2/103/10
63%5/8
Match Cards > 3.581%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%5/5
8/105/10
38%3/8
Match Cards > 4.549%

Share of matches with total card points > 4.5 — Over 4.5 line.

60%3/5
8/105/10
71%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

63%