First League·
Final - Relegation·06/03/2026·03:30 PM
Grbalj
Grbalj
DWLWD
0-2
Finished
HT0-1
Bokelj
Bokelj
DWLWD
Neutral📍 Stadion Donja Sutvara, Radanovici

Stats below use each team's main league —Second LeagueMontenegro·First LeagueMontenegro

Last 10First League
Grbalj10matchesBokelj10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
55%
Overall

Composite team strength — average of LTQ and Hype.

53%
1270
ELO

Chess-style strength rating going into kick-off.

1381
56%
LTQ

Long-term quality across all competitions.

50%
54%
Hype

Short-term fixture buzz / excitement signal.

55%
2.93
Momentum

Recent goal-scoring trend (weighted goals signal).

1.70

Match Outcome

Match Outcomeresults breakdown
1010
1.40
Points per Game

Average points per match across the sampled games (max 3).

1.20
40%
Win Rate

Share of sampled matches won.

30%
20%
Draw Rate

Share of sampled matches that ended level.

30%
40%
Loss Rate

Share of sampled matches lost (lower is better).

40%
40%
Clean Sheet45%

Share of matches with no goals conceded.

50%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

0.90
80%
Scored > 0.570%

Share of matches where the team scored at least once.

60%
80%
Over 1.565%

Share of matches with total goals > 1.5.

50%
50%
Over 2.540%

Share of matches with total goals > 2.5.

30%
30%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

10%
50%
BTTS40%

Share of matches where both teams scored.

30%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
40%
Scored Both Halves30%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.30
Avg Goals Conceded

Goals conceded per match (lower is better).

0.90
40%
Clean Sheet45%

Share of matches with no goals conceded.

50%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
20%2/10
Leading at HT20%

Share of matches the team led at halftime — fast-start signal.

20%2/10
60%6/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

60%6/10
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
60%6/10
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
100%2/2
Led at HT → Won100%

Of matches led at HT, share converted into a full-time win — closing strength.

100%2/2
0%0/2
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
19%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
6%
16-30'9%

Early control — share scored between the 16th and 30th minute.

11%
13%
31-45'23%

Pre-HT push — share scored in the run-up to halftime.

33%
19%
46-60'9%

Restart wave — share scored in the first 15 minutes after HT.

0%
19%
61-75'20%

Game-state shift — share scored between minutes 61 and 75.

22%
25%
76-90+'29%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

33%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
56%5/9
Scored First59%

Share of matches where the team opened the scoring — fast-start signal.

63%5/8
44%4/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

38%3/8
60%3/5
Win when Scoring First60%

Of matches the team scored first, share converted into a win — closing strength after the opener.

60%3/5
25%1/4
Win when Conceding First13%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
25'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

49'
29'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

47'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
40%4/10
Scored after 75'30%

Share of matches with a late goal scored by the team — late finishers signal.

20%2/10
0%0/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
94%15/16
Open-Play Share97%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%9/9
0%0/16
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/9
6%1/16
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/9
0%0/12
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/9
0%0/12
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/9

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
100%1/1
Match Cards > 3.586%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

71%5/7
1/107/10
0%0/1
Match Cards > 4.521%

Share of matches with total card points > 4.5 — Over 4.5 line.

43%3/7
1/107/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

57%