1. Division·
Regular Season - 9·05/25/2026·03:00 PM
hodd
hodd
LDWWD
3-1
Finished
HT2-0
Egersund
Egersund
DLLWL
Season stats1. Division
hodd8matchesEgersund8matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
50%
Overall

Composite team strength — average of LTQ and Hype.

40%
1357
ELO

Chess-style strength rating going into kick-off.

1636
46%
LTQ

Long-term quality across all competitions.

54%
53%
Hype

Short-term fixture buzz / excitement signal.

26%
3.00
Momentum

Recent goal-scoring trend (weighted goals signal).

2.63

Match Outcome

Match Outcomeresults breakdown
88
1.38
Points per Game

Average points per match across the sampled games (max 3).

1.62
38%
Win Rate

Share of sampled matches won.

50%
25%
Draw Rate

Share of sampled matches that ended level.

13%
38%
Loss Rate

Share of sampled matches lost (lower is better).

38%
13%
Clean Sheet31%

Share of matches with no goals conceded.

50%
25%
Failed to Score

Share of matches where the team didn't score (lower is better).

25%

Goal Scoring

Goal Scoringattacking output
88
1.25
Avg Goals Scored

Goals scored per match across the sampled games.

1.50
75%
Scored > 0.575%

Share of matches where the team scored at least once.

75%
75%
Over 1.569%

Share of matches with total goals > 1.5.

63%
50%
Over 2.556%

Share of matches with total goals > 2.5.

63%
25%
Over 3.519%

Share of matches with total goals > 3.5 — high-scoring affairs.

13%
63%
BTTS50%

Share of matches where both teams scored.

38%
25%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

13%
25%
Scored Both Halves25%

Share of matches with a goal in both the 1st and 2nd half.

25%

Defensive Solidity

Defensive Soliditygoals & shots conceded
88
1.38
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
13%
Clean Sheet31%

Share of matches with no goals conceded.

50%

xG Trends

xG TrendsEWMA-smoothed performance
88
1.45
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.91
1.97
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.41
-0.53
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.50
-0.25
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.27

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
88
38%3/8
Leading at HT44%

Share of matches the team led at halftime — fast-start signal.

50%4/8
38%3/8
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

25%2/8
25%2/8
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

25%2/8
50%4/8
HT/FT Same Outcome69%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

88%7/8
33%1/3
Led at HT → Won67%

Of matches led at HT, share converted into a full-time win — closing strength.

100%4/4
0%0/2
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 8/88/888
30%
0-15'24%

Hot starts — share of the team's goals scored in the opening 15 minutes.

18%
20%
16-30'10%

Early control — share scored between the 16th and 30th minute.

0%
0%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

36%
20%
46-60'19%

Restart wave — share scored in the first 15 minutes after HT.

18%
20%
61-75'15%

Game-state shift — share scored between minutes 61 and 75.

9%
10%
76-90+'14%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

18%

First-Goal Edge

First-Goal Edgewho strikes first
events 8/88/888
75%6/8
Scored First59%

Share of matches where the team opened the scoring — fast-start signal.

43%3/7
25%2/8
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

57%4/7
50%3/6
Win when Scoring First75%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%3/3
0%0/2
Win when Conceding First13%

Of matches conceding first, share rescued into a win — comeback strength.

25%1/4
29'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

14'
28'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

40'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 8/88/888
13%1/8
Scored after 75'19%

Share of matches with a late goal scored by the team — late finishers signal.

25%2/8
25%2/8
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

25%2/8
67%2/3
Lead Saved after 75'83%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
33%1/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
0%0/8
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/8

Set Pieces

Set Piecespenalty / own-goal share
events 8/88/888
80%8/10
Open-Play Share85%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

91%10/11
20%2/10
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

9%1/11
0%0/10
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/11
0%0/11
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/9
0%0/11
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

11%1/9

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 8/88/888
86%6/7
Match Cards > 3.576%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

67%4/6
7/86/8
29%2/7
Match Cards > 4.539%

Share of matches with total card points > 4.5 — Over 4.5 line.

50%3/6
7/86/8
69%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

79%

Venue Edge

Venue Edgehodd at home · Egersund on the road
43
1.75
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
50%2/4
Win Rate42%

Share of sampled matches won.

33%1/3
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

67%2/3
1.25
Avg Goals Scored

Goals scored per match across the sampled games.

2.00
1.25
Avg Goals Conceded

Goals conceded per match (lower is better).

2.00
25%1/4
Clean Sheet29%

Share of matches with no goals conceded.

33%1/3
50%2/4
BTTS58%

Share of matches where both teams scored.

67%2/3
50%2/4
Over 2.575%

Share of venue matches with total goals > 2.5.

100%3/3
1.52
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.26
1.80
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.66