Serie D·
Regular Season - 8·05/24/2026·09:00 PM
Luverdense
Luverdense
LLLDW
1-0
Finished
HT0-0
Aparecidense
Aparecidense
DWDWL
Neutral📍 Passo das Emas, Lucas do Rio Verde
Last 10Serie D
Luverdense10matchesAparecidense10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
36%
Overall

Composite team strength — average of LTQ and Hype.

58%
1315
ELO

Chess-style strength rating going into kick-off.

1318
49%
LTQ

Long-term quality across all competitions.

50%
22%
Hype

Short-term fixture buzz / excitement signal.

66%
1.91
Momentum

Recent goal-scoring trend (weighted goals signal).

2.91

Match Outcome

Match Outcomeresults breakdown
1010
1.00
Points per Game

Average points per match across the sampled games (max 3).

1.50
20%
Win Rate

Share of sampled matches won.

40%
40%
Draw Rate

Share of sampled matches that ended level.

30%
40%
Loss Rate

Share of sampled matches lost (lower is better).

30%
40%
Clean Sheet25%

Share of matches with no goals conceded.

10%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
0.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.90
50%
Scored > 0.565%

Share of matches where the team scored at least once.

80%
50%
Over 1.570%

Share of matches with total goals > 1.5.

90%
40%
Over 2.550%

Share of matches with total goals > 2.5.

60%
10%
Over 3.530%

Share of matches with total goals > 3.5 — high-scoring affairs.

50%
40%
BTTS55%

Share of matches where both teams scored.

70%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
0%
Scored Both Halves20%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.10
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
40%
Clean Sheet25%

Share of matches with no goals conceded.

10%

xG Trends

xG TrendsEWMA-smoothed performance
1010
0.78
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

2.07
1.51
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.37
-0.73
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.70
-0.11
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.29

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
0%0/10
Leading at HT20%

Share of matches the team led at halftime — fast-start signal.

40%4/10
70%7/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
50%5/10
HT/FT Same Outcome60%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
0/0
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

75%3/4
33%1/3
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 8/1010/101010
0%
0-15'16%

Hot starts — share of the team's goals scored in the opening 15 minutes.

32%
0%
16-30'3%

Early control — share scored between the 16th and 30th minute.

5%
7%
31-45'14%

Pre-HT push — share scored in the run-up to halftime.

21%
33%
46-60'17%

Restart wave — share scored in the first 15 minutes after HT.

0%
0%
61-75'5%

Game-state shift — share scored between minutes 61 and 75.

11%
60%
76-90+'46%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

32%

First-Goal Edge

First-Goal Edgewho strikes first
events 8/1010/101010
25%2/8
Scored First38%

Share of matches where the team opened the scoring — fast-start signal.

50%5/10
75%6/8
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%5/10
100%2/2
Win when Scoring First70%

Of matches the team scored first, share converted into a win — closing strength after the opener.

40%2/5
0%0/6
Win when Conceding First20%

Of matches conceding first, share rescued into a win — comeback strength.

40%2/5
49'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

11'
43'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

31'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 8/1010/101010
25%2/8
Scored after 75'38%

Share of matches with a late goal scored by the team — late finishers signal.

50%5/10
38%3/8
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

20%2/10
100%2/2
Lead Saved after 75'88%

Of matches leading at 75', share closed out for a win — closing strength.

75%3/4
0%0/2
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%1/4
38%3/8
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 8/1010/101010
40%6/15
Open-Play Share67%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

95%18/19
60%9/15
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

5%1/19
0%0/15
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/19
48%10/21
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

7%1/15
0%0/21
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/15

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 8/1010/101010
100%1/1
Match Cards > 3.5100%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%3/3
1/103/10
0%0/1
Match Cards > 4.533%

Share of matches with total card points > 4.5 — Over 4.5 line.

67%2/3
1/103/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

78%