Friendlies·
Friendly International·06/06/2026·11:30 AM
Myanmar
Myanmar
WWLLD
6-1
Finished
HT3-0
Guam
Guam
LWLLW
📍 Rizal Memorial Stadium, Manila
Last 10Friendlies
Myanmar10matchesGuam10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
55%
Overall

Composite team strength — average of LTQ and Hype.

28%
1335
ELO

Chess-style strength rating going into kick-off.

1367
50%
LTQ

Long-term quality across all competitions.

23%
59%
Hype

Short-term fixture buzz / excitement signal.

34%
3.06
Momentum

Recent goal-scoring trend (weighted goals signal).

4.20

Match Outcome

Match Outcomeresults breakdown
1010
1.70
Points per Game

Average points per match across the sampled games (max 3).

0.60
50%
Win Rate

Share of sampled matches won.

20%
20%
Draw Rate

Share of sampled matches that ended level.

0%
30%
Loss Rate

Share of sampled matches lost (lower is better).

80%
10%
Clean Sheet10%

Share of matches with no goals conceded.

10%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

50%

Goal Scoring

Goal Scoringattacking output
1010
1.30
Avg Goals Scored

Goals scored per match across the sampled games.

1.10
80%
Scored > 0.565%

Share of matches where the team scored at least once.

50%
90%
Over 1.585%

Share of matches with total goals > 1.5.

80%
70%
Over 2.575%

Share of matches with total goals > 2.5.

80%
30%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
70%
BTTS55%

Share of matches where both teams scored.

40%
40%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
33%
Scored Both Halves27%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

2.40
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

9.50
0/102/10
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

5.50
0/102/10
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

3.50
0/102/10
Save %

Share of opponent shots on target stopped by the keeper.

64%
0/102/10
10%
Clean Sheet10%

Share of matches with no goals conceded.

10%

Shots Quality

Shots Qualityvolume & accuracy
1010
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

2.50
0/102/10
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

2.50
0/102/10
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

2.00
0/101/10
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

40%
0/102/10
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

100%
0/102/10
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

20%
0/102/10

Possession & Passing

Possession & Passingball control
1010
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

36%
0/103/10
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

61%
0/101/10
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

191.00
0/101/10

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
33%3/9
Leading at HT27%

Share of matches the team led at halftime — fast-start signal.

20%2/10
56%5/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
11%1/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
33%3/9
HT/FT Same Outcome47%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
67%2/3
Led at HT → Won58%

Of matches led at HT, share converted into a full-time win — closing strength.

50%1/2
0%0/1
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/5

Goal Timing

Goal Timingwhen goals happen
events 9/107/101010
0%
0-15'5%

Hot starts — share of the team's goals scored in the opening 15 minutes.

10%
18%
16-30'9%

Early control — share scored between the 16th and 30th minute.

0%
27%
31-45'29%

Pre-HT push — share scored in the run-up to halftime.

30%
9%
46-60'20%

Restart wave — share scored in the first 15 minutes after HT.

30%
18%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

10%
27%
76-90+'24%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

20%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/107/101010
33%3/9
Scored First24%

Share of matches where the team opened the scoring — fast-start signal.

14%1/7
67%6/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

86%6/7
67%2/3
Win when Scoring First83%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%1/1
50%3/6
Win when Conceding First33%

Of matches conceding first, share rescued into a win — comeback strength.

17%1/6
33'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

31'
34'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

23'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/107/101010
33%3/9
Scored after 75'31%

Share of matches with a late goal scored by the team — late finishers signal.

29%2/7
56%5/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

57%4/7
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%2/2
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/2
22%2/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/7

Set Pieces

Set Piecespenalty / own-goal share
events 9/107/101010
91%10/11
Open-Play Share85%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

80%8/10
9%1/11
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

10%1/10
0%0/11
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

10%1/10
10%2/20
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

6%1/17
5%1/20
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

6%1/17

Corners

Cornersset-piece pressure
1010
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

1.25
0/104/10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

7.75
0/104/10
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

14%
0/104/10
0/0
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

25%1/4
0/104/10
0/0
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

25%1/4
0/104/10
0/0
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

25%1/4
0/104/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/107/101010
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

2.50
0/104/10
0/0
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

25%1/4
0/104/10
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

7.50
0/104/10
67%4/6
Match Cards > 3.567%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

67%2/3
6/103/10
33%2/6
Match Cards > 4.533%

Share of matches with total card points > 4.5 — Over 4.5 line.

33%1/3
6/103/10
70%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

57%

Venue Edge

Venue EdgeMyanmar at home · Guam on the road
47
2.25
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.86
75%3/4
Win Rate52%

Share of sampled matches won.

29%2/7
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

71%5/7
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

1.57
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

2.43
25%1/4
Clean Sheet20%

Share of matches with no goals conceded.

14%1/7
50%2/4
BTTS54%

Share of matches where both teams scored.

57%4/7
75%3/4
Over 2.588%

Share of venue matches with total goals > 2.5.

100%7/7