Friendlies·
Friendly International·06/06/2026·01:00 PM
Belgium
Belgium
WDWWD
5-0
Finished
HT1-0
Tunisia
Tunisia
LDWDD
Neutral📍 Roi Baudouin, Brussels
Last 10Friendlies
Belgium10matchesTunisia10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
80%
Overall

Composite team strength — average of LTQ and Hype.

57%
1639
ELO

Chess-style strength rating going into kick-off.

1637
73%
LTQ

Long-term quality across all competitions.

60%
86%
Hype

Short-term fixture buzz / excitement signal.

54%
4.30
Momentum

Recent goal-scoring trend (weighted goals signal).

1.71

Match Outcome

Match Outcomeresults breakdown
1010
2.40
Points per Game

Average points per match across the sampled games (max 3).

1.30
70%
Win Rate

Share of sampled matches won.

30%
30%
Draw Rate

Share of sampled matches that ended level.

40%
0%
Loss Rate

Share of sampled matches lost (lower is better).

30%
50%
Clean Sheet40%

Share of matches with no goals conceded.

30%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
3.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.30
90%
Scored > 0.580%

Share of matches where the team scored at least once.

70%
90%
Over 1.575%

Share of matches with total goals > 1.5.

60%
60%
Over 2.550%

Share of matches with total goals > 2.5.

40%
60%
Over 3.545%

Share of matches with total goals > 3.5 — high-scoring affairs.

30%
50%
BTTS50%

Share of matches where both teams scored.

50%
30%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
70%
Scored Both Halves50%

Share of matches with a goal in both the 1st and 2nd half.

30%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.90
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
6.70
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

9.40
5/10
2.60
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

2.60
5/10
1.70
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

1.20
5/10
65%
Save %56%

Share of opponent shots on target stopped by the keeper.

46%
5/10
50%
Clean Sheet40%

Share of matches with no goals conceded.

30%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.15
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.40
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.75
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.57
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.10
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Shots Quality

Shots Qualityvolume & accuracy
1010
19.50
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

11.20
5/10
7.60
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

3.20
5/10
13.60
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

6.80
5/10
70%
Box Shot %65%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

61%
5/10
39%
On-Target %34%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

29%
5/10
18%
Shot Conversion15%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

13%
5/10

Possession & Passing

Possession & Passingball control
1010
62%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

53%
5/10
87%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

83%
5/10
550.60
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

438.00
5/10
0.37
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

0.15

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
60%6/10
Leading at HT55%

Share of matches the team led at halftime — fast-start signal.

50%5/10
20%2/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

10%1/10
70%7/10
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
100%6/6
Led at HT → Won80%

Of matches led at HT, share converted into a full-time win — closing strength.

60%3/5
100%2/2
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/1

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
6%
0-15'10%

Hot starts — share of the team's goals scored in the opening 15 minutes.

15%
14%
16-30'15%

Early control — share scored between the 16th and 30th minute.

15%
17%
31-45'16%

Pre-HT push — share scored in the run-up to halftime.

15%
33%
46-60'21%

Restart wave — share scored in the first 15 minutes after HT.

8%
8%
61-75'16%

Game-state shift — share scored between minutes 61 and 75.

23%
22%
76-90+'23%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

23%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
56%5/9
Scored First61%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
44%4/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
100%5/5
Win when Scoring First75%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%3/6
50%2/4
Win when Conceding First25%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
25'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

30'
19'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

52'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
60%6/10
Scored after 75'45%

Share of matches with a late goal scored by the team — late finishers signal.

30%3/10
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
100%6/6
Lead Saved after 75'88%

Of matches leading at 75', share closed out for a win — closing strength.

75%3/4
0%0/6
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%1/4
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
86%31/36
Open-Play Share85%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

85%11/13
14%5/36
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

15%2/13
0%0/36
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/13
11%1/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

10%1/10
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/10

Corners

Cornersset-piece pressure
1010
8.50
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

6.20
5/10
3.10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

2.80
5/10
73%
Corner Share71%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

69%
5/10
8.11
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

3.77
80%8/10
Match Corners > 8.570%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

60%3/5
5/10
80%8/10
Match Corners > 9.570%

Share of matches with total corners > 9.5 (Over 9.5 line).

60%3/5
5/10
70%7/10
Match Corners > 10.545%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

20%1/5
5/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
1.30
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.80
5/10
0%0/10
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/5
5/10
12.00
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

17.00
5/10
67%4/6
Match Cards > 3.572%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

78%7/9
6/109/10
50%3/6
Match Cards > 4.547%

Share of matches with total card points > 4.5 — Over 4.5 line.

44%4/9
6/109/10
61%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

61%